Design Gmail

Email service inspired by Gmail: a mailbox store partitioned by user, sending through a delivery queue with SMTP retries, attachments stored once in object storage, an inbox cache, a per-user search index fed from a mail event stream, spam filtering with SPF, DKIM, DMARC and a classifier, push sync over open connections, and daily send limits. A teaching design.

Functional requirements

  • Users can read their inbox and open conversations.
  • Users can send email, with attachments, to anyone on any provider.
  • Incoming spam is filtered into a spam folder.
  • Users can search their mail by words, sender, date and label.
  • New mail appears on every signed-in device without refreshing.

Non-functional requirements

  • Inbox latency: p99 < 200ms.
  • Search latency: p99 < 300ms.
  • Scale: 1.5B users, 6K requests/s at peak in this deployment cell.
  • Durability: an email, once accepted, is never lost.
  • Availability: 99.9%; reading must keep working when sending or search is degraded.

How the design evolves

Stage 1: One Mail Server

See why one server holding every mailbox runs out of room on every axis.

What was missing: Nothing yet.

Why that's risky: Mailboxes only grow, and attachments make them huge. Sending waits on other providers' servers, and searching scans a whole mailbox.

What gets added: One server that stores every mailbox, sends outgoing mail itself, and searches by scanning messages.

Trade-offs: Simple, but storage, sending and search all compete on one machine.

Stage 2: A Mailbox Store and a Delivery Queue

Store mail partitioned by user, and take delivery off the request path.

What was missing: One machine stored everything and delivered mail while the user waited.

Why that's risky: Attachments sit in the mailbox store and bloat it, every inbox open reads the store, and search still scans messages.

What gets added: A mailbox store partitioned by user, so one user's mail sits together and newest first, with a stateless mailbox service in front. Sending saves to the Sent folder and queues the email. Delivery workers hand it to other providers over SMTP with retries, or file it straight into a local recipient's mailbox.

Trade-offs: Partitioning by user makes one mailbox fast and cross-user queries impossible. Email doesn't need them.

Stage 3: Attachments in Object Storage and an Inbox Cache

Keep big files out of the mailbox store, and open the inbox from memory.

What was missing: Attachments bloated the mailbox store, and every inbox open read it.

Why that's risky: Search still scans messages, nothing filters spam, and clients have to poll to see new mail.

What gets added: Attachments in object storage, each unique file stored once however many emails carry it, downloaded through short-lived signed links. A cache of the first page of each active user's inbox, updated as mail arrives.

Trade-offs: Storing each file once saves a lot of space (one attachment sent to 500 people is stored once), but deleting it needs reference counting.

Stage 4: A Per-User Search Index and Spam Filtering

Make search instant, and keep spam out of the inbox.

What was missing: Search scanned messages, and spam went straight to the inbox.

Why that's risky: Clients still poll for new mail, nothing stops a hijacked account sending thousands of emails, and there is one load balancer.

What gets added: Every new or changed message goes onto a stream, and an indexer adds it to its owner's search index of words, senders, dates and labels. Delivery checks sender authentication (SPF, DKIM, DMARC), sender reputation and a classifier, and files spam in the spam folder.

Trade-offs: A message becomes searchable a second or two after it arrives.

Stage 5: Push Sync, Send Limits, Redundancy and Monitoring

Show new mail instantly, stop abuse, and survive Monday morning.

What was missing: Clients polled for new mail, sending had no limits, and nothing watched delivery delay.

Why that's risky: Remaining risk is low. A newsletter to millions still takes minutes to deliver, by design.

What gets added: A sync gateway that holds a connection to each signed-in client and pushes new mail as it arrives, a rate limiter with daily send caps per account, a second load balancer, a replicated mailbox store, index replicas, more instances, and monitoring of delivery delay, bounce and spam rates and index lag.

Trade-offs: Holding a connection per signed-in client costs memory on the gateways, but removes constant polling.

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Components

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CDN
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Blob Storage
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API Gateway
Reverse Proxy
WebSocket Server
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Notes
Use clear names so your design intent is easy to understand.
Good
Name by business meaning
"Order API", "Restaurant Service"
Avoid
Generic names = zero signal
"Server 1", "API", "Queue"
A short description for each component makes feedback much better.
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Here’s a simple request flow that follows the expected layer order.

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